&&_welcome to Vacant Heights, a 'fairly' interesting Wolf RPG. I know you might be groaning and thinking to yourself: "even they think they're mediocre!" Well, we don't necessarily think we're mediocre, but we don't exactly have much new, fresh material to add to the genre of fantasy wolf roleplaying. We're not gonna lie to you and call ourselves a 'unique' roleplaying game, like some of those other people, but we hope you'll give us a chance, anyhow! We provide a friendly, fun atmosphere for roleplayers of all levels!
THE SETTiNG
MiD WiNTER
4°, cloudy with a strong chance of snow
BREEDING: yes BiRTHING: no
NEWS
02/02/09
&&_the site now has a new staff member, Darkmoon, who will run the site in my absence. - CHRONiC -
No Strings Attached - You Will Never Remember « Result #2 on Jul 15, 2009, 2:02pm »
Dornberger Private School for Secondary Education is an institute near to the river, far from population, which has the reputation of being an elitist school. Only those who are reached out to are actually eligible to apply, and of those many return home unsure of why they were rejected, unaware of what had happened in the school during the admission test. Hence, it is called the school you can never remember.
Dornberger Private School for Secondary Education is actually no school. Inside the premises of the school, exists a secret training ground for future sleepers, -censored--censored-ins, spies, militants and what not. Led by a confederacy of several security organizations and -censored--censored-in groups, inside the walls exists Special Military Arts Training Program - the desperate struggle by the 'good' underworld to train teenagers to fight off the growing unease of the future, the potential for indiscriminate war and annihilation. No one knows how they find students worthy of fulfilling the task - but you could be next.
A high school of a kind - combined with acne and prom, death and murder - you just cannot remember it all.
What is TIME? TIME is a freeform, semi-realistic wolf role play. We are hosted by Invisionfree and have started May 2, 2009. There is no predetermined plot that's decided OOC; the characters do what they want and create the plot as they go along.
Can I use magic? No, TIME doesn't go that far into fantasy. Magic makes sites complicated and makes us have to draw up more rules to control Power Playing and God Modding. So no magic.
Can I join? Of course. Join us and step into the story of TIME. Form pack, build alliances, even make enemies. Continue your bloodline... or end the the bloodline of your foe. Life is what you make it. It's your life, and it's now or never.
Welcome to the continent of Arishale, an isolated landm-censored- that, at first glance, appears to be the very definition of paradise. The landscapes are breathtaking, the wildlife is teeming, each season melting into the next with unequaled loveliness. Of course, that's all on the surface; when you break past the exterior, you'll find things aren't what they seem. The distinct wolf species that have evolved here are the ringleaders here, and their toils and trials can be anything but peaceful.
LIFEHOUSE A CANINE ROLEPLAY AD « Result #6 on Apr 3, 2009, 2:38pm »
LIFEHOUSE
Welcome to the city of Mois Aries. A city demolished by an atom bomb over 50 years ago. The humans are trying to come back and thrive. But three packs stand in their way. The Mafia want to demolish all packs and be supreme, while the other two want to be the ultimate rulers, and dont want the humans to survive and flourish again. Then enter the Leeks, a peaceful pack who want things to go back to the way they were. Come join us and choose where your loyalties lie
» Wolf Hybrids allowed »A unique feral canine roleplay » All Breeds accepted » PG-13 & Has a great atmosphere »Undead and spirit dogs welcomed!! » Over 73 Members so far!
death of me - New Twilight RPG [ad] « Result #7 on Dec 31, 2008, 10:02pm »
Forks, Washington has always been a place where things have been simple. Recently with the influx of vampires, people have failed to notice those that have gone missing. The werewolves can't hurt the Cullen clan, they've not broken their contract, they've not hurt a soul. But it's open season on vampires. With everyone in a whirl-wind of vampiric chaos and death tolls in Forks rising, the Volturi still haven't shown their faces to stop the madness.
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Following a trio in Italy, the Volturi are winded and tired. Their bodies go forever, but their minds, caused by blackness in their tracking and the inability to see the ones being tracked they're growing weary, ready to return home. That is when a sense comes. the smell of a creature closer. He's bleeding, wounded. He's what they're hunting. The fourth to the group, making it a trio that's on the loose, rather than four. His words lead them all to Forks, where the Volturi come armed, ready to kill.
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They carry no scent. They are close. Two males, a single female, each varying in size, each meek and unwilling to become part of a group. What are they? What could be dangerous enough to distract the Volturi when they were clearly challenged by such scary numbers that have climbed in Forks?
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This RPG is set during the time of Stephenie Meyer's Twilight novel. But it's in your hands now if you, the player, will simply play out her series plot or deviate from it. Only you can tell ... or can you?
A Twilight RPG Rated 18+ (UK), R (US) Brand New || Canons Needed
WolvenLands: http://wolvenlands.wetpaint.com::[/b] theme wolves: info: four packs each territory with a different landscape: made on:Nov 27, 2008 : How to Contact Admin on the site or by email bloodyx_x_xroses@hotmail.com:
Isola Dei Dei || A Wild + Fantasy Horse RPG « Result #9 on Nov 10, 2008, 5:26pm »
Isola Dei Dei A Wild and Fantasy Horse Role Playing Game
Location: Isola Dei Dei lies a few kilometers off the coast of Italy in the Medaterrainian Sea. Isola Dei Dei means 'Isle Of The Gods' in Italian.
The History: Long ago a group of equine with ‘magic’ powers lived on the island. These groups were called the Elemental Herds. This name came about from the equines unique colours and powers. Two groups of elements were portrayed in the herds, the elements of nature and the elements of life. The Fire, Wind, Day, Night, Earth, Snow and Ice, Water, and Sky Herds formed the herds of the elements of nature. While the Love, Time, Wisdom, Death, Life and Spirit Herds formed the herds of the elements of life. Some of these herds got along and others did not.
Each herd had some control over their own special element, thus creating their powers. The herds fought, just as today’s herds do. Only the Elemental’s quarrels were much more exhilarating and treacherous, due to the herds using their control over the elements to take advantage of one another. Minor wars such as these were constantly going on. The herds were pleased with how their island was. Soon horses started coming from the mainland of Italia and beyond. The herds looked for qualities in the new comers and brought them into their herds, even though they didn’t have any powers. If the non – magical equine had a foal with an Elemental, the foal would only have half of the powers from their Elemental. This caused even more quarrels between the herds. The leader of the Fire Herd, Onsteek, despised the mainland horses, so much to the point he would send his warriors out to -censored--censored-inate them. He wanted to keep the lines of all the elementals pure, even his rival herds. He saw the mainland horses as a disgrace to all the magical horses.
Onsteek soon perished and his son, Feuer took over the Fire herd. Feuer had the same views as his father did. The only thing different was that Feuer set in his mind that the Fire Herd horses were the only purebloods left. His herd never had an outsider set hoof in their land, almost all the other Elemental Herds had. His goal was to go and kill off the others herds. As he tried to start an attack on the Water Herd, he caused his own herd to fall. Half the members got away and scattered, but the other half, burned to their death in the flames.
The Water Herd then perished from the successful attempts of Feuer to get them off the Earth. Once again members of this herd escaped and scattered. This one act of extreme power from Feuer caused all the Elementals to vanish, leaving only some pureblooded descendants left on the islands to live their lives with the mainland horses, the Impures.
Now that the Elementals and Impures were without leaders of great power, the joined together to created three new alliances, the Runners, the Swimmers and the Fighters. The Fire, Night, Death, and Snow made up the group of Fighters. The Time, Wisdom, Wind, Earth, and Water made up the group of the Swimmers. And lastly, the Day, Sky, Love, and Life made up the group of the Runners.
Wars continued on, until a small amount of pureblooded Elementals were left. Hundreds of herds were then created by the numerous Impures that highly outnumbered the purebloods. The Fighters soon turned into the Darks, the Swimmers into the Neutrals and the Runners into the Lights.
Now days: The alliances now days are still fighting in small fights over land and herd members. The descendants of the elementals earned their own breed name, Cavallo Dell’Isola. For some reason they are making a large comeback and joining herds and forming groups of their own. Many elementals are mixed with two or more elemental herds, and have many powers. For some odd reason a few of what are now considered normal horses, have gotten special powers. Not many are blessed with these. The alliances are being built up and the island is going into war, to see what alliance will rule the isle.
There is also talk of Fire Herd descendants joining together to try and control the island once again. Who will you side with? Come and check out the action for yourself.
Friendly Staff and Members Cbox 60+ Members Lands Up For Claim Characters Up For Adoption Contests Active All Levels Welcome
ICE BLINK Gender:female Age:3 1/2 coler;pure white whith strands of black eye cloer:ice blue physical apperance:2'3,140lbs,narrow muzzle.,smalller neck. Personality:loyal to her pack,dosnt make many friends but when she does thier friends for life. stregths:agile,and swift Weaknesses:weak and small
Background:riased by a loner she wolf never new her parents Desired Pack:verax [Desired Rank:alpha female